Arena Animation Park Street

AAIPP Programme · RD10001-AAIPP

Advanced Program in Visual Effects

Complete VFX pipeline from Houdini simulations to Nuke composites


🎬 Animation
✨ Visual FX

26

MONTHS

3

TERMS

604

HOURS

15

TOOLS

Free Counselling

Choosing a programme
shouldn't feel confusing

Our counsellors have helped hundreds of students find the right fit. One 15-minute call is usually all it takes. Request a callback — no pressure, no pitch.

⚑   Next batch starts in 14 days

Program Overview

What is Advanced
Program in Visual Effects

Arena’s most complete VFX training pathway — designed to take students from strong 2D visual foundations to advanced 3D production, cinematic workflows, Houdini FX simulations, and professional-grade compositing in Nuke. The programme combines creative storytelling with industry-standard production techniques used across film, OTT, advertising, and digital media production.

Students learn modeling, texturing, lighting, animation, dynamics, simulations, rendering, rotoscopy, camera tracking, and multi-pass compositing through hands-on, project-based training. Each stage of the programme is structured to mirror real studio pipelines and production workflows.

By the end of the course, students graduate with a production-ready portfolio and the practical skills required for careers in VFX, CGI, compositing, motion graphics, and real-time visual production.

Eligibility for the program begins at 10th pass, making it accessible to aspiring creative professionals at an early stage of their career journey.

Who is this programme for?

Students aged 15+ who want a career in the animation, VFX, or game design industries — and who want to be trained on the same tools used in production at studios like Prana, Xentrix, DQ Entertainment, and Green Gold. No prior design experience required.

Advanced
Program in
Visual Effects

26

Months total duration
~3 days/week · 2 hrs/day

604

Contact hours across
3 structured termsTERMS

15

Industry tools taught,
from Photoshop to Unreal Engine

3

Disciplines covered:
Animation · VFX

Programme Structure

3 Terms.
One pipeline.

Real-time cinematic training in Unreal Engine with storytelling, camera animation, lighting, and production-ready visual workflows.

01

~8 MONTHS

192 hrs

Design & Visualization

02

~9 MONTHS

228 hrs

Advanced 3D Design

03

~8 MONTHS

184 hrs

Advanced FX & Compositing

Each term builds directly on the previous — the progression is not modular. Students who complete all terms graduate career-ready across all three disciplines.

Detailed Curriculum

What you learn,
term by term

Every module listed below is a hands-on practical session. There are no purely
theoretical terms in Master in Unreal Engine

Design & Visualization
Foundation in visual storytelling, 2D design, and AI-assisted content creation

MODULES

TERM DELIVERABLE

A creative foundation portfolio featuring storyboard sequences, motion graphics edits, digital illustrations, and 2D animation projects ready for review at Term 2 entry.

MODULES

TERM DELIVERABLE

A production-ready 3D portfolio featuring modeled assets, digital sculptures, textured characters, rigged setups, and animated sequences prepared for review at Term 3 entry.

MODULES

TERM DELIVERABLE

Students create advanced VFX shots, procedural simulations, tracked composites, and a professional showreel using industry-standard production workflows.

Career Opportunities

Where
Animation takes you

Graduates are prepared for careers in game development and real-time interactive content creation with hands-on training in Unreal Engine, level design, Blueprint scripting, gameplay systems, UI design, audio integration, and game development workflows.

Hiring companies include

90% of Arena Animation Park Street graduates find employment within three months of programme completion.

3D Animator

Animation

Character and creature animation for film, television, and OTT platforms using Maya.

VFX Artist

Visual FX

Digital environments, creature integration, and visual effects for film and advertising.

3D Modeller

Animation

3D asset creation, modeling, and texturing for games, animation, and digital experiences.

Compositor

Visual FX

Node-based compositing using Nuke for live-action and fully CGI productions.
 

Cinematic Artist

Game Design

Real-time cinematic sequences and in-game cutscenes using Unreal Sequencer.

FX Artist

Visual FX

Procedural destruction, fluid, particle, and pyro simulation using Houdini.

Character Rigger

Animation

Skeleton and controller systems that allow animators to bring characters to life.

Motion Designer

Animation

Motion graphics for broadcast, digital media, and brand content using After Effects.

Lighting Artist

Animation

Lighting setup and scene enhancement for realistic cinematic 3D environments.

Texturing Artist

Animation

Texture creation and material detailing for realistic high-quality 3D assets.

Arena Animation Park Street has placed graduates at over
30 companies across India. Placement assistance is included in the programme.

Why Arena Animation Park Street

The same institute.
28 years of results.

8 students per batch — not a policy, a pedagogy decision

Every student gets direct instructor time every session. That ratio is why 90% find employment within three months.

Faculty from Xentrix, Prana, DQ Entertainment & Green Gold

They've sat on the hiring side of the table. They know what studios expect from freshers.

Alumni credited on Life of Pi, Guardians of the Galaxy, Pathaan

ISO 9001 certified · 4.5★ Google · 335+ reviews · Est. 1998

⚑   Next batch in 14 days

8 seats. First come, first confirmed.

Batches fill weeks before they start. If you’re serious about July, send your details now — the team will confirm your seat within 24 hours.