AVGC Programme · RD10005-AVGC
Advanced Digital Graphics & Animation — Blender
Full 3D pipeline using free open-source Blender — lowest barrier to entry
🖥️ Creative Design & Digital Media
✨ 3D Design with Blender
15
MONTHS
2
TERMS
340
HOURS
7
TOOLS
Free Counselling
shouldn't feel confusing
Our counsellors have helped hundreds of students find the right fit. One 15-minute call is usually all it takes. Request a callback — no pressure, no pitch.
⚑ Next batch starts in 14 days
Program Overview
Graphics & Animation — Blender
The professional-track animation and real-time production programme built around Autodesk Maya, Unreal Engine, ZBrush, Substance Painter, and industry-standard cinematic workflows — the same production ecosystem used behind blockbuster films, AAA games, virtual production, streaming content, and high-end visual storytelling across global studios.
Students progress through the complete creative pipeline: visual development, storyboarding, animation, asset creation, digital sculpting, texturing, rigging, lighting, cinematic sequencing, simulation, and real-time environment production. The curriculum is structured to mirror actual studio workflows, helping students develop both artistic fundamentals and production-ready technical skills.
With hands-on projects, cinematic exercises, portfolio reviews, and real-time production training, the programme prepares artists for careers across animation, VFX, gaming, virtual production, motion graphics, and immersive media industries.
Eligibility for the program begins at 10th pass, making it accessible to aspiring creative professionals at an early stage of their career journey.
Who is this programme for?
Students aged 15+ who want a career in the animation, VFX, or game design industries — and who want to be trained on the same tools used in production at studios like Prana, Xentrix, DQ Entertainment, and Green Gold. No prior design experience required.
Advanced
Digital Graphics
AND Animation with
Blender
15
~3 days/week · 2 hrs/day
340
Contact hours across
2 structured termsTERMS
7
Industry tools taught,
from Photoshop to Substance Painter
2
Disciplines covered:
Animation · 3D Design
Programme Structure
2 Terms.
One pipeline.
Three industry-focused terms. Build foundations in design and animation, advance into production-ready 3D workflows.
01
~6 MONTHS
152 hrs
Creative Design & Digital Media
- Cinematography & Photography Basics
- Color and Light Magic · Perspectives & Character Design
- Pixel Perfect Painter — Adobe Photoshop CC
- Cinematic Edits — Adobe Premiere Pro CC
- Motion Graphics — Adobe After Effects CC
- AI Art Innovator — Gen AI Tools
02
~8 MONTHS
188 hrs
3D Design with Blender
- Understanding the CG Pipeline
- UV Mapping & Texturing — Blender
- Materials & Shading — Blender
- Realistic Surface Creation — Adobe Substance Painter
- Lighting Techniques · Rigging Techniques — Blender
- AI Powered 3D Workflow — Gen AI Tools
Each term builds directly on the previous — the progression is not modular. Students who complete all 2 terms graduate career-ready across all three disciplines.
Detailed Curriculum
What you learn,
term by term
Every module listed below is a hands-on practical session. There are no purely
theoretical terms in Advanced Program in Animation with Unreal Engine
Creative Design & Digital Media Foundation in visual storytelling, cinematic editing, motion graphics, and AI-assisted content creation.
MODULES
- Cinematography & Photography Basics
- Color and Light Magic · Perspectives & Character Design
- Pixel Perfect Painter — Adobe Photoshop CC
- Cinematic Edits — Adobe Premiere Pro CC
- Digital Sound Craft — Adobe Audition CC
- Motion Graphics — Adobe After Effects CC
- AI Art Innovator — Gen AI Tools
SKILLS YOU GRADUATE WITH
TERM DELIVERABLE
A creative portfolio featuring digital illustrations, cinematic edits, motion graphics, sound-designed videos, and AI-assisted visual concepts ready for Term 2 entry.
3D Design with Blender Foundation in 3D asset creation, digital sculpting, texturing, rigging, and production-ready animation workflows.
MODULES
- Understanding the CG Pipeline
- Introduction to Blender · Modelling Concepts & Techniques
- UV Mapping & Texturing — Blender
- Materials & Shading — Blender
- Realistic Surface Creation — Adobe Substance Painter
- Lighting Techniques · Rigging Techniques — Blender
- Animation Techniques · Mo-Cap Workflow — Blender
- Rendering & Post Processing — Blender
- AI Powered 3D Workflow — Gen AI Tools
SKILLS YOU GRADUATE WITH
TERM DELIVERABLE
A final 3D production portfolio featuring modeled assets, textured environments, rigged characters, animated sequences, and cinematic renders ready for studio recruitment and professional production pipelines.
Career Opportunities
Where
Animation takes you
Graduates are prepared for careers in 3D animation, CGI, and digital content creation with hands-on training in Blender, modeling, texturing, rigging, lighting, rendering, and animation workflows.
Hiring companies include
90% of Arena Animation Park Street graduates find employment within three months of programme completion.
3D Animator
Animation
Rigging Artist
Animation
3D Modeller
Animation
3D Generalist
Animation
Blender Artist
Animation
3D Product Designer
Animation
Character Rigger
Animation
Motion Designer
Animation
Lighting Artist
Animation
Texturing Artist
Animation
Arena Animation Park Street has placed graduates at over
30 companies across India. Placement assistance is included in the programme.
Why Arena Animation Park Street
The same institute.
28 years of results.
8 students per batch — not a policy, a pedagogy decision
Every student gets direct instructor time every session. That ratio is why 90% find employment within three months.
Faculty from Xentrix, Prana, DQ Entertainment & Green Gold
They've sat on the hiring side of the table. They know what studios expect from freshers.
Alumni credited on Life of Pi, Guardians of the Galaxy, Pathaan
ISO 9001 certified · 4.5★ Google · 335+ reviews · Est. 1998
⚑ Next batch in 14 days
Batches fill weeks before they start. If you’re serious about July, send your details now — the team will confirm your seat within 24 hours.