When compared to other Asian nations such as China and South Korea, video gaming and video game design courses in Kolkata and India represent a burgeoning sector. The expanding number of gamers in India, on the other hand, has piqued the interest of international video game companies. Several major game firms, such as Ubisoft and Microsoft Games, have built operations in India as international video game investments continue to rise.
Students will understand the principles and techniques that go into creating successful video game designs in this course. It will begin with a grasp of the fundamental ideas of game art and design, such as creating art, illustrations, animation, and user interface design.
Students will also master advanced skills in video game design through modelling, rigging, and animating 3D-modeled characters for use in video games employing tools such as Maya, ZBrush, Substance Painter, and Unreal Engine.
India Is On Track To Become One Of The World’s Leading Gaming Markets, With the expansion fueled by:
The growth is driven by:
Modules | Tools |
---|---|
Game Production & Design Documents | – |
Game Art Fundamental | – |
Visual Development for Games | – |
Game Art using Photoshop | Adobe Photoshop CC 2021 |
Vector Illustrations for Games | Adobe Illustrator CC 2021 |
Animate for Game Art | Adobe Animate CC 2020/2021 |
UI/UX Design for Games | Adobe Photoshop CC 2021 |
Modules | Tools |
---|---|
PC/Console Game Pipeline & Architecture | – |
Game Art for Video Games | Adobe Photoshop CC 2021 |
Maya Modeling for 3D Objects | MAYA 2022 |
Maya Texturing for 3D Objects | MAYA 2022 |
Maya Lighting and Rendering for 3D Objects | MAYA 2022 |
Rendering with Renderer | Arnold Renderer 4.2 for Maya |
Maya Rigging for 3D Objects | MAYA 2022 |
Maya Animation | MAYA 2022 |
Game Assets Pipeline and Level Design | Maya latest |
Character Sculpting with Zbrush | ZBrush 2021.6.4 |
PBR Workflow (Substance & Quixel) | Substance Painter & Quixel |
Game Essentials with Unreal | Unreal |
PC Game Portfolio (Prototype of Interactive Level Design) | Maya, Substance Painter, Quixel, Unreal |
Total Term Duration: 14 Months (@ 2Hours/Class – 3Classes/Week)
Eligibility Criteria:
Total Course Duration: 19 Months (@ 2Hours/Class – 3Classes/Week)
We offer some of the best facilities for students at Arena Animation Park Street. We design your journey to a variety of industrial destinations when you work with us. It is more than a certification program; it is the beginning of your professional journey.
As an Arena Animation student, you’ll have the opportunity to work for some of the industry’s greatest brands, including:
And many more