Flagship Programme · AVGC · RD10013-AVGC-TRINITY
Trinity
AVG
Animation, VFX, and Game Design — across one uninterrupted 37-month pipeline. One enrolment. Three industries. A portfolio that works in all of them.
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Institutional Awards
Trinity AVG?
Arena Animation Specialist Program in Trinity (AVG) is Arena Animation Park Street’s flagship programme — and its most comprehensive. Across six terms and 872 hours, students master the complete digital content pipeline: visual design and 2D animation, advanced 3D production, real-time cinematics, procedural FX, compositing, and game level design.
The result is a multi-domain portfolio — and a skillset — built to span the three fastest-growing creative industries in India. Students entering Term 4 do so with a working portfolio already built during Terms 1–3. By Term 6, that portfolio is industry-ready across Animation, VFX, and Gaming.
The programme runs three days a week, two hours per day — structured to allow consistent practice between sessions without full-time commitment. Eligibility begins at 10th Pass.
Who is this programme for?
Students aged 15+ who want a career in the animation, VFX, or game design industries — and who want to be trained on the same tools used in production at studios like Prana, Xentrix, DQ Entertainment, and Green Gold. No prior design experience required.
~3 days/week · 2 hrs/day
6 structured terms
from Photoshop to Nuke
Animation · VFX · Gaming
Programme Structure
6 Terms.
One pipeline.
Two phases. Terms 1–3 build foundational craft in 2D, motion, and introductory
3D. Terms 4–6 advance into production-grade 3D, cinematic VFX, and game
design — each student enters with a working portfolio already in hand.
01
~5 MONTHS
128 hrs
Creative Design & Digital Art
- History of Animation - 2D Principles
- Storyboarding - Character Design
- Digital Illustration - Color & Light
- AI Social Content Creation
02
~5 MONTHS
126 hrs
Motion Design & Digital Media
- 2D Animation · Motion Graphics
- Video Editing · Color Grading
- Sound Design Basics
- AI Art Generation
03
~5 MONTHS
154 hrs
Introduction to 3D World
- 3D Modelling · Digital Sculpting
- Texturing · UV Mapping
- Lighting with Arnold Renderer
↓ Portfolio built · Enter advanced phase
04
~7 MONTHS
184 hrs
Advanced 3D & Cinematics
- Character Rigging · 3D Animation
- Motion Capture Workflow
- Real-time Cinematics in Unreal
- MetaHuman · Marvelous Designer
05
~6 MONTHS
166 hrs
Motion Design & Digital Media
- Procedural FX with Houdini
- Rotoscoping · Camera Tracking
- Node-based Compositing in Nuke
06
~8 MONTHS
114 hrs
Game Level Designing
- Level Design · Blockout & Greyboxing
- Environment & Open World Building
- Gameplay Systems · Prototyping
Terms 4–6 are advanced-level. Each term builds directly on the previous — the progression is not modular. Students who complete all 6 terms graduate career-ready across all three disciplines.
Detailed Curriculum
What you learn,
term by term
Every module listed below is a hands-on practical session. There are no purely
theoretical terms in Trinity AVG.
Creative Design & Digital Art Foundation in visual storytelling, 2D design, and AI-assisted content creation TERM 1 ~5 MONTHS
open
Item #2
Item #3
Programme Structure
Where
Trinity takes you
Trinity graduates are qualified for entry-level and mid-level roles across all three industries. The multi-domain portfolio means studios — animation, VFX, and games — all have reason to hire a Trinity graduate.
Hiring companies include
90% of Arena Animation Park Street graduates find employment within three months of programme completion.
3D Animator
Animation
VFX Artist
Visual FX
Level Designer
Game Design
Compositor
Visual FX
Cinematic Artist
Game Design
FX Artist
Visual FX
Character Rigger
Animation
Motion Designer
Animation
Environment Artist
Game Design
Game Developer
Game Design
Arena Animation Park Street has placed graduates at over
30 companies across India. Placement assistance is
included in the programme.
Why Arena Animation Park Street
The same institute.
28 years of results.
8 students per batch — not a policy, a pedagogy decision
Every student gets direct instructor time every session. That ratio is why 90% find employment within three months.
Faculty from Xentrix, Prana, DQ Entertainment & Green Gold
They've sat on the hiring side of the table. They know what studios expect from freshers.
Alumni credited on Life of Pi, Guardians of the Galaxy, Pathaan
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