Arena Animation
Specialist Program in Trinity (AVG)
Trinity (AVG) – Master in Realtime 3D, VFX & Game Development
A flagship AVG program for future-ready creators in cinematic art, real-time VFX, and immersive game design.
Duration:
35 Months
(Part-Time)
Classes:
3 Days / Week
Eligibility:
(From any stream)
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Mastering the Art of Films and Games
India’s VFX, gaming, and animation industries are undergoing a massive transformation. With real-time rendering, AI-assisted workflows, and virtual production becoming the new standard, skilled creators are in greater demand than ever.
The Trinity (AVG) program at Arena Animation Park Street prepares you for this dynamic future — combining the power of animation, VFX, and game design into one career-defining journey.
Program Snapshot
SEM 1
Focus:
Visual Storytelling & Digital Art Foundations
Portfolio Output:
Storyboards, Concept Art, Digital Illustrations
SEM 2
Focus:
Motion Design, 2D Animation & Media Editing
Portfolio Output:
Animated Clips, Motion Graphics Reels
SEM 3
Focus:
Introduction to 3D Modeling & Digital Sculpting
Portfolio Output:
3D Models, Sculpted Characters, Textured Assets
SEM 4
Focus:
Advanced 3D Animation, Rigging & Cinematics
Portfolio Output:
Rigged Characters, Animated Sequences
SEM 5
Focus:
VFX, Simulation & Compositing Techniques
Portfolio Output:
FX Shots, Compositing Breakdowns
SEM 6
Focus:
Game Development, Virtual Production & AI Integration
Portfolio Output:
Playable Game Levels, Interactive Demos
What You Will Learn
- SEM 1:
Creative Design & Digital Art - SEM 2:
Motion Design & Digital Media - SEM 3:
Introduction to 3D World - SEM 4:
Advanced 3D Design-Cinematics - SEM 5:
Advanced FX & Compositing - SEM 6:
Comprehensive Game Development
History of Animation & Fundamentals
Conceptual
Concept & Principles of 2D Animation
Conceptual
Perspectives and Character Design
Conceptual
Storyboard Mastery
Storyboarder
Cinematography & Photography Basics
Conceptual
Foundation of Visual Design & Communication
Conceptual
Color and Light Magic
Conceptual
Mastering Digital Illustrations
Adobe Illustrator CC
Pixel Perfect Painter
Adobe Photoshop CC
Duration: 5 Months
Cinematic Edits
Adobe Premier Pro CC
Digital Sound Craft
Adobe Audition CC
2D Animation Mastery
Adobe Animate CC
Motion Graphics
Adobe After Effects CC
Importance of Color Grading
DaVinci
Ai Art Innovator
Gen Ai tools for Text/Image/Video
Portfolio Powerhouse
Conceptual
Duration: 5 Months
Understanding CG Pipeline
Conceptual
Asset Creation for CGI & Games
Autodesk Maya
Mastering Digital Sculpting
Maxon ZBrush
Textures and Details
Autodesk Maya
Realistic Surface Creation
Adobe Substance Painter
Illuminating Assets
Autodesk Maya with Arnold
Portfolio Powerhouse
Conceptual
Duration: 6 Months
Bringing Characters to Life with Rigging
Autodesk Maya
Art of 3D Animation
Autodesk Maya
Ai Powered 3D Workflow
Gen Ai tools for 3D Assets Creation & Animation
3D FX, Dynamics and Simulations
Autodesk Maya nCloth & X-Gen
Cinematic Realism with Unreal
Unreal Engine
Hyper-realistic Character Creation
Meta Human
Duration: 7 Months
Real World Replication
Reality Capture
Introduction to Virtual Production
Conceptual
Procedural FX with Houdini
Houdini
Advanced Roto with Silhouette
Silhouette
Art of Camera Tracking
3D Equalizer
Magic of Compositing with Nuke
Nuke
Portfolio Powerhouse
Conceptual
Duration: 6 Months
Understanding Unreal Engine for Game Development
Unreal Engine
Design Game Worlds with the Level Editor
Unreal Engine
Create Game Elements with Actors
Unreal Engine
Simplify Game Logic with Blueprints
Unreal Engine
Set Up Player Controls and Inputs
Unreal Engine
Enhance Gameplay with Collision Systems
Unreal Engine
Design User-Friendly Interfaces
Unreal Engine
Integrate Audio for Immersive Experiences
Unreal Engine
Export and Share Your Game Demo
Unreal Engine
Build a Standout 3D Portfolio
Unreal Engine
Portfolio Powerhouse
Conceptual
Duration: 6 Months
History of Animation & Fundamentals
Conceptual
Concept & Principles of 2D Animation
Conceptual
Perspectives and Character Design
Conceptual
Storyboard Mastery
Storyboarder
Cinematography & Photography Basics
Conceptual
Foundation of Visual Design & Communication
Conceptual
Color and Light Magic
Conceptual
Mastering Digital Illustrations
Adobe Illustrator CC
Pixel Perfect Painter
Adobe Photoshop CC
Duration: 5 Months
Cinematic Edits
Adobe Premier Pro CC
Digital Sound Craft
Adobe Audition CC
2D Animation Mastery
Adobe Animate CC
Motion Graphics
Adobe After Effects CC
Importance of Color Grading
DaVinci
Ai Art Innovator
Gen Ai tools for Text/Image/Video
Portfolio Powerhouse
Conceptual
Duration: 5 Months
Understanding CG Pipeline
Conceptual
Asset Creation for CGI & Games
Autodesk Maya
Mastering Digital Sculpting
Maxon ZBrush
Textures and Details
Autodesk Maya
Realistic Surface Creation
Adobe Substance Painter
Illuminating Assets
Autodesk Maya with Arnold
Portfolio Powerhouse
Conceptual
Duration: 6 Months
Bringing Characters to Life with Rigging
Autodesk Maya
Art of 3D Animation
Autodesk Maya
Ai Powered 3D Workflow
Gen Ai tools for 3D Assets Creation & Animation
3D FX, Dynamics and Simulations
Autodesk Maya nCloth & X-Gen
Cinematic Realism with Unreal
Unreal Engine
Hyper-realistic Character Creation
Meta Human
Duration: 7 Months
Real World Replication
Reality Capture
Introduction to Virtual Production
Conceptual
Procedural FX with Houdini
Houdini
Advanced Roto with Silhouette
Silhouette
Art of Camera Tracking
3D Equalizer
Magic of Compositing with Nuke
Nuke
Portfolio Powerhouse
Conceptual
Duration: 6 Months
Understanding Unreal Engine for Game Development
Unreal Engine
Design Game Worlds with the Level Editor
Unreal Engine
Create Game Elements with Actors
Unreal Engine
Simplify Game Logic with Blueprints
Unreal Engine
Set Up Player Controls and Inputs
Unreal Engine
Enhance Gameplay with Collision Systems
Unreal Engine
Design User-Friendly Interfaces
Unreal Engine
Integrate Audio for Immersive Experiences
Unreal Engine
Export and Share Your Game Demo
Unreal Engine
Build a Standout 3D Portfolio
Unreal Engine
Portfolio Powerhouse
Conceptual
Duration: 6 Months
Why Choose This Course?
-
Our most advanced multi-disciplinary program — Animation + VFX + Gaming
-
Learn Unreal Engine from the ground up with real-time cinematic workflows
-
Ideal for game artists, cinematic storytellers, and technical creators
-
Integrated AI pipelines, industry mentoring, and full portfolio coaching
-
Includes project-based term endings and production-like simulation labs
-
Designed for international freelance, indie development, or AAA studio tracks
Tools & Software You Will Master
Photoshop
Illustrator
Storyboarder
Premiere Pro
Audition
Animate CC
After Effects
DaVinci
Gen Ai
Autodesk Maya
Maxon ZBrush
Adobe Substance Painter
Unreal Engine
Meta Human
Reality Capture
Silhouette
3D Equalizer
Nuke
Houdini
What Makes Trinity (AVG) One of a Kind
Discover why Trinity (AVG) stands apart as the ultimate program for the next generation of creative storytellers, VFX artists, and game designers.
Cinematic Storytelling Mastery
Learn the art of crafting stunning visual narratives, from concept to final render.
Full-Spectrum Creative Training
Build skills across animation, VFX, and game development — all in one powerful program.
Studio-Grade Toolset
LTrain with industry-standard software like Unreal Engine, Maya, Houdini, and Gen AI tools.
Real-Time & Virtual Production Skills
Master cutting-edge real-time workflows for VFX, gaming, and the metaverse.
Portfolio-First Learning
Develop a professional reel with projects in animation, VFX, and interactive media.
Future-Proof Your Career
Integrate AI-driven workflows and creative automation into your production pipeline.
Career Opportunities
Graduates of Trinity 3D are ready for a wide range of high-growth careers:
- Game Designer
- Unreal Engine Generalist
- Cinematic Artist
- Realtime 3D Artist
- Technical Artist
- FX Artist
- AR/VR/XR Content Creator
- Indie Developer / Freelance Unreal Specialist
Your Portfolio Journey
The Trinity 3D portfolio path is unlike any other. Across each term, you’ll build studio-caliber projects that reflect both creative direction and technical command:
-
Cinematic shorts created entirely in Unreal Engine
-
Realtime FX simulations and stylized environments
-
Playable game levels and interactive walkthroughs
-
Reels that combine storytelling, design, lighting, animation, and simulation
-
GenAI-supported outputs that demonstrate production adaptability
Where Our Students Go
Graduates of Arena Animation Park Street have built thriving careers in animation, VFX, gaming, OTT, and the metaverse — both in studios and as independent creators.
Our alumni have contributed to:
- Worked on award-winning films like Life of Pi (Soumava, Lighting TD for Richard Parker)
- Contributed to studios like Green Gold Animation, Technicolor, BOT VFX, and AESPAES Lab
- Created game assets, environments, and prototypes for PC, mobile, and VR
- Delivered cinematic effects and real-time 3D for OTT and indie content
- Showcased work on Behance, ArtStation, and Upwork for global clients
With strong skills in Maya, Unreal, Houdini, Nuke, and Gen AI tools — our students are ready for wherever creativity meets technology.
Join Arena Animation – Park Street, Kolkata, and take the first step toward an exciting career in animation and entertainment!
Why Arena Animation Park Street?
27+ Years of Legacy
One of India’s premier animation training centers, trusted by thousands of alumni
Industry-Focused Curriculum
Courses aligned with global production standards and real-world studio pipelines
Career Development Beyond the Classroom
Resume + portfolio coaching, industry visits, recruitment fairs, and freelancing prep
Experienced & Passionate Faculty
Mentors who are working professionals, not just trainers
Prime Kolkata Location
Located in the cultural heart of Park Street — surrounded by studios, creative hubs, and opportunity
Proven Placement Record
Students placed in top studios like Technicolor, MPC, DNEG, Reel9, Green Gold, and more
Where Our Students Have Been Placed
Our students have been hired, freelance-collaborated, or interned at some of the most respected studios and companies in the industry, including:
RECENT PLACEMENTS BY ARENA PARK STREET
Malabika
Unreal Engine Lighting Artist at
Oyster Studios
Shubham Hembram
Lighting Artist at
Crazy Cub Studio
Manoranjan
Unreal Engine Lighting Artist at
Reel 9 Studios
Sanket Das
Animation Artist at
Studio 56
Dipanwita Sen
CG Generalist at
VertexVeda3D, Mumbai
DOWNLOAD PROSPECTUS
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Ready to Begin?
We recommend attending a Counselling session or Free Demo Class before you commit.
Use any of the following steps to request a Free Demo Class or Counselling Session
FAQs
- Will I get a part-time job while doing the course?
Whether you can get a part-time job while doing the Trinity (AVG) course at Arena Animation Park Street depends on your schedule and availability. The institute generally does not provide direct support for part-time jobs, but exceptions may be considered on a case-by-case basis. The main focus of the program is on building strong skills in animation, VFX, Unreal Engine, and game development to prepare you for a full-time creative career. - Is AI included in my course enough or do I need to learn something more about this?
Yes, AI is included in the Trinity (AVG) course at Arena Animation Park Street, and no prior knowledge is required. You will learn how to integrate AI into animation, VFX, and game design workflows, giving you modern, industry-relevant skills. The course provides everything you need to get started, so you don’t need to study AI separately unless you want to explore it further for advanced projects or personal interest. - Is this your most extensive course?
Yes, the Trinity (AVG) course at Arena Animation Park Street is our most extensive program. It covers nearly every aspect of animation, VFX, real-time 3D, and game development, making it a complete, career-focused journey. From foundational art and motion design to advanced 3D workflows, Unreal Engine, AI integration, and portfolio creation, this course equips you with the skills and experience needed to succeed in the creative industry. - How is this course different from the AAIPP program?
The Trinity (AVG) course at Arena Animation Park Street is more comprehensive than the AAIPP program. While AAIPP provides a strong foundation, Trinity covers a wider range of topics, including real-time 3D, Unreal Engine, VFX, game development, AI integration, and cinematic workflows. It’s designed as a career-focused, multidisciplinary program, giving you the skills, hands-on experience, and portfolio projects needed to enter the animation, gaming, and VFX industries confidently. - Do you offer flexible payment options and EMI?
Yes, Arena Animation Park Street offers flexible payment options, including EMI plans, to make it easier for students to enroll in the Trinity (AVG) course. You can choose a plan that fits your budget while focusing on building your skills in animation, VFX, Unreal Engine, and game development. The goal is to make this career-defining program accessible without financial stress. - Do you offer any scholarships?
Generally, scholarships are not offered for the Trinity (AVG) course at Arena Animation Park Street, but the institute does provide the Yuva Scholarship periodically. This scholarship can help eligible students with course fees. It’s a good idea to check with the counselling team during admission to see if any scholarship opportunities are available when you apply. - Can I make my own game after graduating from this course?
Yes, after completing the Trinity (AVG) course at Arena Animation Park Street, you will have the skills to create your own games. The program teaches game development, Unreal Engine workflows, interactive level design, and AI integration, giving you the knowledge to build playable games independently. With hands-on projects and portfolio guidance, you can showcase your creations and even pursue a career as an indie developer or in professional game studios. - Do you offer placement support?
Yes, Arena Animation Park Street provides full placement support for students of the Trinity (AVG) course. The team helps with resume building, portfolio guidance, interview preparation, and connecting you with top studios, gaming companies, VFX houses, and digital media firms. This support ensures you are ready to step into professional roles confidently and maximize your chances of starting a successful career in animation, VFX, or game development. - Where are past students of this course working?
Since the Trinity (AVG) course is new, we don’t have placement data specifically for it yet. However, Arena Animation Park Street has a strong track record of placing students in animation, VFX, and gaming roles. Graduates have worked with top studios, game companies, OTT platforms, and digital media firms. With the skills, portfolio projects, and placement support provided in this course, you can confidently aim for similar opportunities. - Will the course help me build a portfolio?
Yes, building a portfolio is a key part of the Trinity (AVG) course at Arena Animation Park Street. Across six semesters, you will create studio-quality projects such as cinematic shorts in Unreal Engine, real-time FX simulations, interactive game levels, motion graphics reels, and AI-assisted outputs. This hands-on portfolio showcases your skills in animation, VFX, and game development, making you job-ready and helping you stand out to employers or clients. - Is Unreal Engine free to use for students?
Yes, Unreal Engine is free for students and anyone who wants to use it. In the Trinity (AVG) course at Arena Animation Park Street, you’ll get hands-on experience with Unreal Engine for real-time 3D, cinematic projects, VFX, and game development. Being free means you can practice, experiment, and build professional-quality projects without worrying about software costs. - What kind of system setup will I need at home?
For the Trinity (AVG) course at Arena Animation Park Street, a high-end PC is recommended to run advanced tools like Unreal Engine, Maya, Houdini, and VFX software smoothly. However, if you don’t have the budget for a setup at home, there’s no need to worry. You can use the institute’s fully equipped labs to practice, complete projects, and gain hands-on experience with professional-grade systems. - What kind of skills do I need to pursue a VFX course?
You don’t need any specific skills to join the Trinity (AVG) course at Arena Animation Park Street. All you need is an interest in animation, VFX, real-time 3D, and game development. The course is designed to teach everything from the basics to advanced techniques, so beginners can learn, practice, and develop the skills needed for a successful career in VFX, animation, and interactive media. - Do I need a specific academic background (e.g., science, arts, or commerce)?
No, you don’t need a specific academic background to join the Trinity (AVG) course at Arena Animation Park Street. Students from science, arts, commerce, or any other stream are welcome. The course focuses on developing your creative and technical skills, so anyone with an interest and passion for animation, VFX, real-time 3D, or game development can succeed and grow in this program. - What kind of projects will I work on during the course?
During the Trinity (AVG) course at Arena Animation Park Street, you’ll work on a wide range of projects across 2D animation, 3D modeling, VFX, and game design. This includes storyboards, animated clips, motion graphics reels, 3D characters, FX simulations, Unreal Engine environments, and interactive game levels. These hands-on projects help you build a strong portfolio while gaining real-world skills needed for careers in animation, VFX, and gaming. - Is this course a Diploma or a certificate course?
Graduates of the Trinity (AVG) course at Arena Animation Park Street receive a Certificate of Completion from Arena Animation. Additionally, through a partnership with MAKAUT, students have the option to earn a BSc Diploma at the end of the course for an extra cost. - Besides the course fees, do I have to pay any additional fees?
No, besides the course fees, there are no additional charges for the Trinity (AVG) course at Arena Animation Park Street. The fee covers all training, access to labs, software tools, and project-based learning, so you can focus on building your skills in animation, VFX, real-time 3D, and game development without worrying about hidden costs. - Will I get spoken English classes here?
Spoken English classes are not generally part of the Trinity (AVG) course at Arena Animation Park Street. However, if a student wants extra support, the placement cell can work with them individually to help improve their communication skills. This ensures you are confident during interviews, client interactions, and professional settings, complementing the technical and creative skills you gain from the course.